Fortress Maximus suffered a similar problem, shrinking in size even though he was explicitly rebuilt to be twice as tall as the average Transformer.

It may just be that Titans vary in size like many other Transformers. Newcomer Alpha Bravo is also undersized if his windows are anything to go by. The movie universe characters aren't immune to scale issues, either; the Dinobots are way out of proportion compared to their real-life counterparts; such as Strafe (who is far too big for a Pteranodon compared to his allies), and Scorn (who isn't quite as problematic; though a real Spinosaurus had shorter legs, making his proportions more of an issue than actual scale). Indeed, given that the lines all share a 1:24 scale, they actually scale well with each other.

In one story, the Pretender Cloudburst exited his shell, transformed into jet mode, and then his shell (and Landmine) boarded him as a passenger. Assuming no size changing occurs during his transformation (and really, what possible reason would he have to become smaller? His Armada toy is notoriously covered in Mini-Con ports, despite the fact that Unicron's very nature as a character suggests that any Mini-Con large enough to Powerlinx with him would have to be about the size of Argentina. But, contradicting this statement, in The Transformers episode "The Ultimate Doom, Part 2", it is revealed that Cybertron in this continuity was in fact half the size of Earth's moon. Another notable example is the splash screen for the "World of the TRANSFORMERS" website, which depicts Optimus Primal (in his original gorilla body) as the same size as G1 Optimus Prime and Movie Optimus Prime, directly contradicting the size difference seen in "Optimal Situation" and elsewhere. Some can be attributed to animation errors, such as layering problems,123 but some "errors" were deliberate choices, for a variety of reasons.

However, the term is not used, as one might assume, to refer to the size ratio between different characters and their surroundings, but to refer to size classes. Sometimes the cartoon would show ordinarily-scaled characters such as Cyclonus, Thrust or Huffer carrying another Transformer in their cockpit, implying either a tiny passenger or a huge vehicle. This, however, is jusitifed in fiction featuring the characters, where it is established that Mini-Cons are supposed to be very tiny vehicles that are the same size, regardless of their variance in form. Comparing this shot with when he picks up Archibald Witwicky's glasses a few minutes later, it seems the glasses have lenses a foot (30 cm) in diameter. A single Transformer's size is rarely consistent between artists. All Rights Reserved.

Some of the citybot toys have visible windows, which are too large for a city, suggesting instead a medium-sized building. This problem isn't just limited to the Generation 1 combiners either: Revenge of the Fallen Supreme Constructicon Devastator has a massive mining excavator form the lower portion of the torso, with your everyday type of cement mixer truck that's almost the same size forming the upper portion of the torso. The opposite problem is seen with Masterpiece Megatron, whose robot mode is in scale with Masterpiece Optimus Prime. However, the considerable and varied scale problems of Transformers still merit description. Many Transformers are portrayed in fiction as having alternate modes that are smaller than the real-life objects they are imitating.

Omega Supreme, titanic in his original appearance, Command Performances! The original Transformers fictions often depict characters to the same relative scale as the toys, which duplicates the intra-toyline problems described above. The biggest case by far is Unicron. In the American and Japanese cartoons, all four were shown as massive robots capable of housing many normal-sized Transformers. Aaaand then a Deluxe-sized Groove and a new Blast Off figure with a space shuttle alternate mode are added to the line in order to revert their teams to their "classic" configurations. With the vehicles as a frame of reference, it seems we should take it as fact that all of the Action Masters are literally the same size, even characters such as Bumblebee and Devastator.

For example, the first wave of Classics Deluxes featured Autobots Bumblebee and Rodimus, two cars, as well as Decepticons Starscream, a modified F-15 Eagle fighter jet, and Astrotrain, a Triple Changer who turns into a bullet train locomotive and a modified NASA Space Shuttle orbiter, all roughly the same size in robot mode but obviously not the same scale in their alternate modes. In fact, the size differences have even increased: The 2010 Transformers line introduced an even smaller scale for the driver figures, including new versions of Sam Witwicky and Mikaela Banes that are smaller than their Revenge of the Fallen predecessors. The Supreme size toy was so large it could not interact with most of the other toys from the line (based on the cartoon, he's maaaaybe in scale with Nightscream and Air Attack Optimus Primal, the latter of whom wasn't released until three years later). Dinobot is considerably larger than a real velociraptor, closer in size to a Utahraptor. Sometimes this is deliberate, allowing them to match their toy scale and/or be of a similar size to other characters; in other cases, it is essentially an artistic error. As actual real-life cities can sprawl for many miles, a Titan that can notionally house a population of humans, let alone Transformers, should have a robot mode that'd make Godzilla look like a gecko. Most fans agree that one must either ignore it or accept it, lest they be tempted to explain these problems and in the process fanwank themselves into oblivion. While they're not shown next to humans in their jet and helicopter modes, their on-screen transformations do not indicate any notable size increase. Combiners are also often out-of-scale with other Transformers; a combiner with cars for legs and another car for its torso should be only twice as tall as a one-car Transformer, but they are routinely drawn as five to dozens of times taller than their comrades.

Netflix Transformers Spoiler pack 2 - Delayed? These changes in scale are usually attributed to size changing by that portion of the fanbase who like to find explanations for things. The disparity becomes even more obvious with Minibots such as Warpath (a tank) and Seaspray (a hovercraft), who should be many times their actual size. Some scale problems are for the sake of characterization. However, that presents problems with some characters, such as Sideways (motorcycle) being the same size as Thrust (jet), especially if you assume Mirror is meant to be the size of a human. Unfortunately, for practical reasons this limits the choice of altmodes.

There has only been one notable exception to all of this scale weirdness in the toys: the Alternators toyline, where every toy is a 1:24-scale representation of a real car, and thus they are in perfect scale with each other. The most noticeable problem is Optimus Primal, who has an Ultra toy (the "level four" size, almost twice the size of the "level three" Mega next-largest Maximal toys), but is shorter than both Dinobot and Rhinox (both of whom are "level two" Deluxe sized toys). In panel art, characters are usually visible (albeit small) compared to him... but even if they only came up to his foot, they'd still have to be dozens of meters taller than they really are to even show up on panel. The Beast Machines' toyline was far worse in size discrepancies with the cartoon.

WhAt? Much less common are instances of a Transformer turning into an overscaled real-world object.

Diaclone figures such as Optimus Prime, Prowl and Hound are more-or-less in correct scale with each other (though problems already arise with Sunstreaker and Sideswipe, whose alternate modes are based on the same car yet are not quite the same size), but many of the Mini Vehicles from the New Microman line are clearly far too small by comparison.

(Op's been noshing on the first side too much.). Likewise, the Beast Era Maximals and Predacons possess roughly human-size bodies; yet when portrayed as vehicles on Cybertron ("Dawn of Future's Past", the Vehicons in Beast Machines), they feature seats and cockpits that, at their size, should be basically useless. Broadside transforms from an Earth jet into an entire aircraft carrier. The other explanation is that the artists hoped the audience wouldn't notice. Within the animation, this causes problems with their Mini-Con partners, who are depicted as human-sized in robot mode by themselves, but when shown directly interacting with their larger partners, are scaled up right along with their partner... resulting in some temporarily gigantic Mini-Cons! The cartoon, for example, shows Optimus, Megatron and Soundwave as about the same height, Seekers and Autobot cars as slightly shorter (though not as much as the toys are), and Minibotsas smaller yet. These Titans often have "small" robots forming vital components. A Blast Off (space shuttle) toy in scale with the Alternators toys would be 1.6 m (5.1') long, while a Broadside (Nimitz class aircraft carrier) toy at that scale would be over 12 m (40'). If he is this big then HOW BIG IS BRUTICUS!!?! Toys at the lowest price points usually include "mini" or "micro" in their name.

Notably, the GAU-8/A Avenger gatling cannon mounted to the front end of the A-10 Thunderbolt II (Powerglide's alternate mode) alone is about the same size as a Volkswagen Beetle (Bumblebee).[1].

The same is later repeated with Menasor in Transformers: Devastation. He should be able to carry all his teammates in his bed, with some crowding.

(Notable exceptions are Grindor (in his original body), Sureshock, and High Wire, who become small one-man conveyances.) Posted 12 hours ago. Hasbro actually displayed mock-ups for an unproduced line of "military" Transformers in scale with Alternators during the BotCon 2007 Hasbro Tour; two of them recycled parts of Armada Unicron, and were thus Supreme-sized, which made said potential toyline not particularly commercially viable for Hasbro.

Most such instances occur in the Beast Wars era. E.g., Optimus Prime is an extended-hood cab in order to have more mass with which to make a taller robot mode, although Age of Extinction would later give Prime his more classic flat-nosed truck mode without any notecable change of mass of his robot mode. In the video game Transformers: Fall of Cybertron, Bruticus towers at least ten times as tall as any Protectobot, crushing them under his feet. Yet when Skywatch discovers Laserbeak at the end of the story, his head alone is suddenly the size of an adult human. In the case of Blackout, his huge alternate mode simply results in a hulking, towering robot mode. The Seekers are about right (going by robot mode, anyway, as ever), but Grimlock's reissue is a little shorter than MP-10 Optimus, when he should be about a head taller. Octane's original body transforms from a 20-meter (60-foot) tanker truck into a 65-meter (200-foot) jumbo jet. In toy form, Lockdown's small alternate mode means you can either set his Deluxe-sized toy against a Voyager-or-smaller Prime for correct robot mode scale, or against a Leader-sized Prime toy for correct vehicle mode scale - but obviously not both! If the buildings were in fact supposed to be skyscrapers (or even 2000 A.D. style arcologies) sized for 10 m (30') robots, Cybertron would still be less than 150km (100 miles) across.

Conversely, Bumblebee is sometimes shown only a few feet taller than an average human, while in reality he would be 3–5 m (10'–15') tall (the Marvel comic actually states he's 15' tall[citation needed]). Get the scoop on all the popular comics, games, movies, toys, and more every day! So don't expect this one to go away any time soon.

The Mini-Cons of the Unicron Trilogy are another race of small robots who stand approximately the same height as humans and, like the Micromasters before them, are clearly modeled to carry passengers.



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